Ever since I learned about these ideas of programming langauge theory, I was hoping to use them for making games. It's about abstraction of time flowing, and is a natural fit for interactive arts. I wonder why nobody else has already made something similar
homepage | animation exercises | written in OCaml
I can't take the pain from using other build systems, so I made a new one that is better than all others. I enjoy my experience with bud, every day when I program
To be relased as open source hopefully soon-ish; written in Rust
Rather than waiting for a programming language perfect for game development to come up, maybe all I need is plain C with a little bit of syntax sugar
git repo | written in OCaml
Information is valuable. So why not keep all information forever?
written in Go
Programming is a new way to make art, but how to make the process more interactive?
written in Lua